I like the PES arcade style personally. I don't play football games enough to enjoy FIFA with its hyper-realism. Still, that's not an excuse for the bad programming like hard coded paths. ANY programmer knows that hard-coding is a no-no. Apparently down in the KONAMI HQ someone didn't.
If you happen to bump on the "Unable to access hard disk" error, than probably the problem is simply that you are missing the folder C:\Users\<YourUserName>\Documents\KONAMI\Pro Evolution Soccer 2013\save. Probably you are missing KONAMI and all its child folders. Why? I don't know, except for one case: when you have folder redirection enabled, whether because your files are on a file server in your domain (my case) .
Whatever the reason: PES tries to create the folders locally and fails when the Documents folder is redirected elsewhere. The solution is simply to create the folder structure in your documents folder. This seems to be valid for PES 2011, PES 2012 and PES 2013. Unfortunately, this will probably be valid for PES 2014 too.
Sample paths from my server:
- \\yellowsrv01\users$\Yellow\Documents\KONAMI\Pro Evolution Soccer 2011\save
- \\yellowsrv01\users$\Yellow\Documents\KONAMI\Pro Evolution Soccer 2012\save
- \\yellowsrv01\users$\Yellow\Documents\KONAMI\Pro Evolution Soccer 2013\save
While we're at it: couldn't find out how to change your resolution? Perhaps the CD version creates a shortcut for the settings, but through Steam it isn't clear. Just run the settings.exe from the application folder. In my case:
- E:\Steam\steamapps\common\Pro Evolution Soccer 2013\settings.exe
\\yellowsrv01\users$\Yellow\Documents\KONAMI\Pro Evolution Soccer 2013\settings.dat
Otherwise it won't change your settings, even though it will not return an error either.
I might be a scripter and not a 'real' programmer, but even I know that hard-coding needs to be avoided and error-trapping is a must. A red card for KONAMI!
One can discuss if the path thing is really hard-coding or not. It does have the flexibility of different user names of course.
Read more »